## Archive for the ‘Graphics’ Category

### JPEG Image Compression

Saturday, June 30th, 2012

We’ve made a bunch of games for iPads and based on reading the docs made all of our images PNGs. But that resulted in huge file sizes, especially for games that use photos. So we switched to JPEGs for the content. Buttons are still PNGs.

In our first batch of games we used PhotoShop at 30% quality setting. The pictures are OK looking but you can see some artifacts, especially when there are large areas of the same color, like skies. For our current game, we experimented with ImageOptim. The new images are virtually indistinguishable from the originals. This is significantly smaller than Photoshop—but not as small as you can get with a lower quality setting in Photoshop. Since there are no sounds in this game, we’ll probably go with ImageOptim.

Here are some stats for 3673 pictures at 644×498.


Originals:         1,140.0 MB
ImageOptim 80%       249.6 MB
ImageOptim 2nd Pass  238.9 MB

Photoshop 80%        323.9 MB
Photoshop 50%        249.8 MB
50% with ImageOptim  241.3 MB
50% with 2x IO       241.0 MB
Photoshop 30%        166.7 MB


ImageOptim only has an 80% setting and running two passes gets you as small as you are going to get. I think, but can’t verify, that IgageOptim on JPEGs doesn’t do any compression per se. It just strips out and cleans up overhead and doesn’t affect the image quality. In other words, it’s lossless compression.

UPDATE: I tried this on a bunch of PNGs and got less dramatic, but still significant, results.


438 Images: 98.9 MB --> 81.5 MB = 18%
68 Images: 19.3 MB ==> 15.8 MB = 18%


I also compressed a file with a mix of JPEGs, PNGs, and PDFs.


145 Images: 65.9 --> 38.8 MB = 39%


### State shape files

Friday, February 6th, 2009

The Libre Map Project has generated maps of each of the states using the 2000 Census data. The files are in SVG format on their website. They are copyrighted under the Creative Commons Attribution-Share Alike License—so you can use and remix them so long as you provide attribution. However, if you want to use them you have to download each file separately. We’ve zipped them up for you to download.

The only program we have that will open SVG formatted files is Adobe Illustrator. Since you may not have that, we’ve also zipped up a folder of 288dpi PNGs for you to download. The Photoshop document we used to create them is also available for download.

You can learn the state names, their capitols, and their shapes at Learning Fundamentals.